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National Team Manager breaks down the Frankston Track before racing gets underway.

Beijing Olympian, four times world champion, three times national champion and two times Cycling Australia’s BMX Cyclist of the Year, Luke Madill now spends his time managing and coaching as the National Team Manager for BMX Australia.

One of Australia’s most highly sought-after coaches spared a moment to have a quick chat with us about how best to go about the Frankston BMX Track for round two of our 2018 BMX National Series kicking off tomorrow. Riders take a look and start planning!

Start Hill:
Different to Penrith BMX Club, the Frankston BMX club has a 3-metre hill which is a lot flatter and smaller than racers are normally used to.

Madill – “I have noticed that riders seem to struggle building up speed that they are normally used to due to the flatness of the track and the reduced length of the track. They can’t accelerate as much.”

First Straight:
After getting out of the start hill, the first straight is short and consists of two fairly short jumps.

Madill – “It is more vital than ever to get a good start out of the gate and get through the small jumps into the first corner.”

First Corner:
Coming into the first corner, the track provides a big and open area for riders to run some strong racing lines and make some overtaking manoeuvres.

Madill – “Having a big and open first corner always means exciting racing, the corner plays up pretty well and that means that a good bunch of riders in and out can create some great racing.”

Second Straight:
It’s a mesmerising moment watching riders glide over a rhythm section and that is exacty what the second straight can provide.

Madill – “The second straight is a full rhythm section with different sized rollers meaning it’s a short technical straight. The little jumps come up fast and it covers the whole straight out of the first turn.

Second Corner:
The second corner is a lot longer and more open allowing for riders to slip into either the pro or amateur straight.

Madill – “The second berm is a lot more open due to the addition of the pro straight.”

Third Straight (Pro and Amateur)
Normally, the pro straight occurs during the second straight. But at Frankston, the action will take place on the third. Compared to Penrith, the championships classes will have an easier time due to the ability to regain speed if errors occur.

Madill – “It is a technical straight and a little bit safer for riders. If the conditions are optimal, there shouldn’t be any serious difficulty.

The challenge straight is fairly basic with four quite small jumps allowing for strong speed.

Madill – “The straight isn’t too challenging but due to the jumps being quite small, riders will need to concentrate on not over jumping or over manualling.

Third/Last Turn:
The final turn is a bit tighter due to the pro and challenge straights joining together but still grants a chance for excitement.

Madill – “The final turn can become quite tight through the middle but riders should be making their last ditch effort to get out in front.”

Final Straight:
The last desperate push for riders will have three to four fairly standard jumps to deal with. Similar to the challenge straight, riders will face small jumps leaving it up to them how best to go through them.

Madill
– “Overall, the whole track is technical because the jumps are short and peaky but quite steep. Size isn’t the key factor but the shape of the jumps are.”

This track provides a combination of everything, with a bigger focus on the technical side more than the power. Riders with more skill than power should be able to handle the track and come out in front but anything can happen in BMX.

Madill – “There is no specific rider that is going to have an overall advantage on this track, it’s all down to what happens on the day!”

Well there you have it. Before proceedings kick off tomorrow don’t forget to follow our BMXA event page HERE to ensure that you stay up to date with all the important announcements and action on and off the track.

See you there!